January 18, 2013

Fermin The Frog

Posted in Uncategorized at 19:01 by almindor

In a fit of shameless advertising I’m proud to present my latest Android game Fermin The Frog. The game is a simple little platformer but it’s old-school style and gets very challenging later on. Anyone who considers donating money to lNet, please buy this game instead. Anyone who doesn’t but has Android, at least give the free version a try đŸ˜‰

I know that this has nothing to do with lNet or FPC, but honestly I’ve been having trouble getting the word out for it and I thought putting it on my own blog/page couldn’t hurt.

As for lNet, things are still moving, some small bugfixes have been submitted by people and I’m slowly getting to working on the Mac OS X Carbon/Cocoa visual port. Also, thumbs up to Lazarus guys for the great 1.0 release.

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6 Comments »

  1. Niros Tamos said,

    Man, if you don’t bother I’d like to become an alpha or beta tester of your OS/X version.
    Congrats for this great component!
    Niros.

  2. mikemacd said,

    Thanks for the great library – does lnet not work on MacOS at the moment? I can’t get the example http project to do anything on Mac (works great on windows and Linux though)

    • almindor said,

      Only the “console version” of it. There’s currently no hooks in lazarus/carbon atm. to hook lNet eventer into, so only console version where you call .CallAction manually work on Mac.

      • mikemacd said,

        Ok, thanks for the reply, lnet is great

  3. ParadiceNZ said,

    Sorry I couldn’t figure out where to post/send this. Lnet is a fantastic library!

    I found a small bug in the “fpget” console HTTP example. Your “ClientInput” handler doesn’t specify the return value. As a result, many HTTP servers will timeout and you’ll never get the “ClientDoneInput” callback.

    Adding the line “result := ASize;” to the ClientInput handler resolves the issue.

    • almindor said,

      Thanks for the find, the fix is in trunk.


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